That's simple enough in theory, but the problem is that it takes a while to gather ten luck counters, which gives your opponents time to take out the enchantment before you win
Energy (Fuel) : Basic or Special8-12 basics suffice for most, but Special Energy like Double Turbo adds flair
Once a card enters exile, it doesnt have any abilities or properties unless the effect that put it there says so
Ive made my own top 15 of cards that cost roughly around 2-3 (at the time of writing)
Skip to main content SIGN IN Foundations Foil: Wardens of the Cycle Edition: Foundations Type: Creature - Elf Warlock Cast: Rarity: U Collector #: 0125 Pow/Tuf: 3/4 Morbid - At the beginning of your end step, if a creature died this turn, choose one - You gain 2 life
There are workarounds, such as hitting Oricorio with Stage 1 critters like Torracat or using Supporter cards like Sabrina and Cyrus to swap it out