2022-04-29 If you cast a spell with casualty this way, you can pay the costs in any order, which means that you may remove a counter from a creature then sacrifice it to pay the casualty cost
At six mana, it destroys two
This makes it perfect for a wide diversity of decks, like +1/+1 counters, planeswalkers, and infect, among others
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As the game drags on into the twilight turns, casting Favorable Winds will often make it so you can start closing out the game with large piles of damage
Splinter Twin was the closest comparison, but you still had to wait a turn to set things up