In my eyes, the best five color general is one that has built-in limits
Welcome to another Modern Musings, and today we are going to look at something a little different
tacking on a burst of lifegain doubles down on the catch up mechanics
You can not only prevent lifegain for your opponents, but you could also put a land onto the battlefield, give you creatures +1/+1 and reach, or deal three damage to each opponent at the same time
Enchantment - Aura Color tag templates(None) Return to Action Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control." Instant Color tag templates(None) Toxin Analysis Target creature gains deathtouch and lifelink until end of turn
Red gives you Flameshadow Conjuring but Blue gives you Rite of Replication, Quasiduplicate, Saheeli's Artistry, and the list goes on