Interestingly, given the artwork and feeling of the card, Fraxure's listed ability is titled Unnerve, and prevents some Item and Supporter cards of the opponent's from doing any damage to Fraxure
#6 Cut a Deal Three mana to draw three cards is very solid in Commander
You want a little more durability without spending too much, so is there a sweet spot in the middle
Most decks also enjoy getting to recast their spells and having decent planeswalkers in play, which only cost them two mana
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For example, if you control two artifacts when you activate the second ability, but the artifact you intended to sacrifice is destroyed in response, you must sacrifice the other artifact as the ability resolves