In order to generate enough tokens and be able to sacrifice them usefully, I changed the color combination to black-red, classic for destruction and anarchy
A good game could last from 30 to 90 minutes, and it takes 4 to 20+ people to play
Most modern iterations of Fusion Monsters don't have such stringent Fusion requirements, instead usually requiring one named monster plus assorted generic material(s)
That means you can use activated abilities that require a tap straight away Heartless Hidetsugu, for example, can be slammed onto the table and fire off damage equal to three-quarters of the table's life total in a single turn
Cloud may be the obvious pick for 7, but Holt tells me the others involved some brainstorming
How Does Color Identity Work