This is a great example of how we integrate new design technologies into tokens
At level 2, youre able to give an attacking creature +1/+0, while at the third level, you can draw a card if you control a creature with a power of four or more at the end of your turn
Voice of VictoryVoice of Victory is by far the best mobilize card: It's cheap to cast, fairly resilient, it gives you the counterspell-pass for your turns, and it also prepares you coffee (it doesn't, but it may as well do)
In limited, drafting plenty of commons like Focused Funambulist and Bamboozling Beeble will help you scry to the cards you need and keep you swinging in with an army of fantastic flying fellows
Its this ability that makes Sunforger such a force to be reckoned with
Once you cast a Paradigm spell, it creates a delayed trigger that lets you cast a copy of it for free during every one of your first main phases for the rest of the game