If there is more than one creature card among those cards, the last ability triggers only once
The goal is not just excitement but sustainable enjoyment: a place where you can set limits, understand offers, and explore a well-organized library with confidenceknowing that every feature exists to make your experience smoother, clearer, and more rewarding
As you only need to deal ten damage to defeat an opponent, this allows you to easily get in without your opponents being able to put any creatures in front of it
Nothing is stopping you from enjoying your 200-card pile
That already gives Soul Transfer some versatility, something very necessary for a removal spell in Commander
Any card that puts something into your graveyard instead of shuffling it into your library is powerful