and while this certainly fits the bill, I worry that this is perhaps too potent at uncommon (but thats a Play Design concern, not a game design one)
If that creature is exiled during an end step, it wont come back until the next turns end step
Interestingly, given the artwork and feeling of the card, Fraxure's listed ability is titled Unnerve, and prevents some Item and Supporter cards of the opponent's from doing any damage to Fraxure
If there is a monster on the opponents side of the field (in either Duelists Main/Extra Monster Card Zones) then it must be destroyed before attacking the opponents life points directly
From there, select the event duel option on the side of the screen, then click on event info
Dreamstone Hedron One of several mana rocks that draw you 2+ cards, Dreamstone Hedron provides a ramp effect when needed and can be ditched for more cards when it's no longer useful