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The Corocoro one was first, in 1998
I thought swamp was going to be the hardest, but it turned out to be plains, Tom Jenkot, Sr
The systems are: Commander analysis 3-layer evaluation of your commander's power Card classification categorizing every card (fast mana, tutors, interaction, removal, card draw, ramp) Game Changer detection checking against the official 53-card list Combo detection integrating with Commander Spellbook's API Synergy analysis scoring 14 strategic axes for enabler/payoff density Card quality scoring using EDHREC popularity data from Scryfall Soft score calculation combining all signals into a 075 score with archetype modifiers Each system can independently floor the bracket (force a minimum) or contribute to the weighted soft score
Mark Rosewater (May 19, 2018)
Even if they're KO'd, opponents get one point instead of two