Green tends to offer maindeckable answers to artifacts, so the gameplay is reasonable, and green also offers a combination of huge blockers and chump blockers, so protection to punch through can be very welcome
The English release is ordered alphabetically, then by descending rarity (Rare Holo, Rare, Uncommon, Common), followed by Trainer and Energy cards
It disrupts your opponent yet replaces itself with another card thus advancing you towards you ultimate game plan
Legendary Enchantment Paradox Zone This enchantment enters with a growth counter on it
And then there are two Sam cards, Samwise the Stouthearted (who can save you from the grave) and Sam, Loyal Attendant (who loves food)
If you can pile up the exalted effects, and use the right creature, it could be a great combo