Soulfire Grand Master seems fairly poor against the combo, ramp, and control decks, which makes me more inclined to bench it in the current metagame
Overlord of the Hauntwoods Overlord of the Hauntwoods is an incredible Commander card since the format heavily incentives ramp
Here are the figures compiled by the community from tens of thousands of openings: These numbers speak for themselves
Purging Stormbrood Purging Stormbrood comes in swinging as a 4/4 flier, but it also strips counters off a creature when it enters
Notably, Locations generate Lore for their controller at the start of each turn, making them strategic assets
Commander Legends: Battle for Baldur's Gate spoilers started appearing en masse yesterday, and we've already seen all sorts of iconic Dungeons and Dragons goodness in Magic card form, from Spelljammer ships to Baldur's Gate itself