Your Commander sits in their own special zone and can be cast whenever you can afford them
You've locked those cards away in some ersatz elevator, preventing them from getting out
Last but not least, Commander might be all about your leader, but RPGs are often about your party as a whole, and WOTC wont leave the supporting casts of these games hanging
Our commander must cost two mana or less (and have WB in their color identity), which immediately narrows down our options
Each Commander Deck set includes 4 ready-to-play deck of 100 Magic cards (2 Traditional Foil Legendary Creature cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack (contains 1 Traditional Foil or nonfoil special treatment card of rarity Rare or higher and 1 Traditional Foil special treatment Common or Uncommon card), 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the cards border and art), 10 double-sided tokens, 1 Helper card, 1 deck box (can hold 100 sleeved cards), 1 strategy insert, and 1 reference card
Every die roll of 4 or more nets you a robot, and if you hit 6+, you get a robot and a Treasuretalk about compounding interest