Battle Angels of Tyr I give Battle Angels of Tyr much more respect as a threat and card draw engine after suffering a personal beatdown from it in Commander
Between Oath and Adventurous Impulse a selection of green archetypes have had a jump in potency and a few more have passed the viability threshold
So, all the broken parts, like the Power 9 and such (theyre from the first set of Magic), they took them away as they realized, oh wait, people are playing the game this way now
(2025-06-06) Clive's Hideaway's last ability only cares if you control four or more legendary creatures at the time it resolves
Inalla, Archmage Ritualist Inalla, Archmage Ritualist is in my opinion the most poorly designed of the eminence cycle because you don't need to cast her to have access to the vast majority of her power
As I said before, you cant stop this ability, so you can leave Edgar in the command zone while getting all the value from it