Vigilance allows her to continue to defend after attacking, and her abilities provide card generation as well as do damage whenever the player casts a non-creature spell with a mana cost of three or higher
If you've built up a solid board when casting your Commander, you're sure to become a target for the other three players pretty quickly, so protecting your Commander avoids the casting tax from ramping up too early in the game
It seems like any time I play against a Krenko player, their only real wins come off the back of being very loud and complaining about being targeted enough to the point that opponents let them enact their [super obvious and one-note] gameplan out of pity
When Cloud enters the battlefield, you can attach a piece of equipment to him for free, which is helpful given how costly Cloud himself is and how youll want to have him swinging the same turn hes cast
Want to see how it works in practice
But dont let your guard down, they could always be lurking beneath your bed