Those are all great ways to sift the sands as it were, but there dont seem to be many subjective lists that go over what makes an incredibly cool or interesting card
Ashcoat can pump a team and wants to go wide with Rats
Vigilance is no joke, either: shell eventually get big enough that she can swing into enemy boards safely, live to block through the entire turn cycle, and only at your antecedents end step do you tap her to draw a card
Crystal Skull, Isu Spyglass Crystal Skull, Isu Spyglass is a four-cost (two generic and two blue) legendary artifact
As such, they have the same strengths: Eithers great in an enchantress list or a list that can recur permanents, and neither really belongs unless a deck can do those things
Gavins Okaun and Zndrsplt We often get to hear Gavin Verhey talk about Commander, but its a rare treat to watch him play