Note that Storm the Vault can trigger more than once per turn if your attackers can deal combat damage to more than one player at once
which would be weird on a regular creature, but on an 'elemental'
This card will definitely draw the enchantment removal by the table if you hit big spells but the fact that this card is only three mana is sweet
Of course, this will be a staple in Isshin, Two Heavens as OneIsshin, Two Heavens as One decks as swinging with five creatures now means draining someone for 10 life before damage is even dealt
The new ruling reads as follows: If multiple permanents are instructed to explore at the same time, the first player in APNAP order who controls (or, in the case of a permanent no longer on the battlefield, last controlled
Perfect for a four-player Pick-Two draft experience at home