We have pictures of the newly-printed cards with errata fixes
The game is set in the world of Lorcana where there is one Great Illuminary who is tasked with keeping stories safe in the Halls of Lorcana so that nothing is forgotten
Crystals The full colored cycle of Crystals reduce costs, and each one has a static ability and an activated ability, so the 4 mana value slot is a key one to launch you into the the biggest and strongest cards, and rely on 2-mana rocks to curve into these on turn 3
However, there is one tiny detail about the cards that may have some players claiming Magic 's designers did somewhat tip their hand as to what choice they see as canon
They can only take one or two hits each and aren't very good for attacking (or 'Challenging') your opponent's cards, but they cost a mere one Ink to deploy, meaning you can drop them on turn one
Unable to oppose "Ardbert" without sowing confusion, the Scions continue investigating means to return home