Journey into Nyx Standard | Michael Yee Creatures (16) 2 Archangel of Thune 4 Courser of Kruphix 4 Nyx-Fleece Ram 4 Sylvan Caryatid 2 Obzedat, Ghost Council Planeswalkers (1) 1 Elspeth, Sun's Champion Spells (20) 1 Ultimate Price 1 Devour Flesh 2 Bile Blight 3 Hero's Downfall 4 Abrupt Decay 3 Thoughtseize 3 Banishing Light 3 Underworld Connections Lands (23) 2 Mana Confluence 2 Temple of Malady 3 Overgrown Tomb 4 Godless Shrine 4 Temple Garden 4 Temple of Plenty 4 Temple of Silence Sideboard (15) 3 Blood Baron of Vizkopa 2 Deicide 1 Devour Flesh 1 Doom Blade 3 Duress 1 Erebos, God of the Dead 2 Golgari Charm 2 Sin Collector This is a Junk Midrange deck that actually started out as a fun, casual idea since I love synergies between my cards
Aurelia becomes a curve topper and a game ender, and our early game curve becomes quite similar to the one I run in Kassandra, Eagle-Bearer, a Bracket 4 Equipment deck that seeks to combo out as fast as possible
Bristlebane Battler Bristlebane Battler starts as a 1/1, but each subsequent creature takes off a -1/-1 counter until its a 6/6, and for just 2 mana
And then you either ramped, drew, and now you have a dork to block, die to a Skullclamp, grab a Sword of Fire and Ice to smash someone, or get bounced or flickered for another use
Anathemancer This is Price of progress
So, how am I gonna feel good about playing down some totally normal, average, everyday trainer knowing that next turn Im gonna get hit with THIS