Nothing about this card makes sense art wise, timing wise, lore wise
As with past Jumpstart products, you and your opponent simply buy two booster packs and shuffle them together to make 40-card decks
I even got to go hands-on and play a round with a few folk from developer Wizards of the Coast, and the result of this unexpected tie-in is a strange but surprisingly compelling mix of a multiplayer Magic match and a family board game night
Green Ramp decks are a little more dynamic in their makeup and have a wider range on the % of ramp cards, the % of threats, the % of lands, the curve and anything else than the aggressive decks I have looked at like this so far
To use a game metaphor, if Magic is Jenga, mana burn was that loose piece sitting high up in the middle, the one you take out early because you know it won't topple the whole tower
Incapsula incident ID: 421000750051958638-126822069221790415