At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja
When Do I Tap a Creature to Prevent It from Attacking
Even in a 40 life format (*cough* Commander *cough*), Athreos tends to be a great long-game clock that also nets you good stuff here and there, at least in the early game
Sorcerous Squall costs a staggering nine mana, which becomes much easier to cast since you can exile cards from your graveyard to help pay for the cost with the delve ability
Flaws but not dealbreakers Scout includes a ton of little fiddly tokens, which work fine for keeping score but scatter easily around a table and become difficult to keep track of
Just copy creatures like Rashmi, Eternities Crafter and Kykar, Wind's Fury with strong non-enters abilities