Unlike 1mv dorks, which are mostly interchangeable, the playability of 2mv dorks usually depends on which specific cards synergize with your decks strategy
Or perhaps the tricks and mischief of emerald
: Stock up on energy to power Pre-War artifacts such as giant robots, humanoid synths, high-tech weaponry and more from the Fallout universe
You can get rid of your hand quickly for easy points, for instance, but that gives your opponents a chance to do the same or develop something better
Felothar the Steadfast is the main commander for the deck, letting your creatures deal damage based on their toughness rather than their power all while giving your defender creatures the chance to attack
Overall, I think this card is probably worse than Unearth and as we never play Unearth , Im likely not going to give this a shot