Big splashy spells, tons of multicolored cards, and the shards are all so fun and flavorful
The same goes for players of community-created formats like Pauper , Pre Modern , or Commander , though in their case the card pool tends to be more niche, defined by era, colors, or mechanics
General takeaway, be normal and ask and that's normally enough
For example, a cleric deck could cast this for 5 mana regularly and bring back a cleric plus one of their key non-cleric creatures
Blue will bring the ability to draw enough cards to keep going and return annoying permanents to your opponents hands, black brings with it graveyard tutors and the ability to return permanents from your graveyard to the battlefield and green gives us removal pieces to deal with some common graveyard hate effects, plus some of the heaviest hitters in the format that are worth reanimating
Of course, there's more to Streets of new Capenna than cards and mechanics