To combo off, youll need just one other card
This culminated three years ago in a two part series I did on my Tumblr blog about the design of the Magic card frame: one looking at Eighth Edition through Rise of the Eldrazi and the other Scars of Mirrodin through Battle for Zendikar
It just shouldnt be the upper ceiling of what your card can do: having your worst scenario be Cancel is perfectly manageable, given a sufficiently attractive best case
It's an acorn-stamped card, so not legal without a thumbs-up from a casual Commander pod, but Far Out is fun way to break modal spells by letting you choose every available mode
It synergizes strongly with cards like Master Biomancer, Doubling Season, Branching Evolution, Hardened Scales, and Adrix and Nev, Twincasters, which amplify its counter production and token output
This is so good as it does not target or destroy, so this effect gets around almost every form of protection