Not terribly strong as you bat commander but excellent in your 99, you really only need to empty one opponent's hand (find the aggressive player) and you'll be ready to return the Temple of the Dead flip land to the card drawing, token generating, life draining bat, and rule the table
This is because of its Poison Peak ability, which allows you to put an extra two damage counters on your opponents Pokemon during Pokemon Checkup
Credit: Wizards of the Coast Muddle the Mixture Muddle is a decent counterspell but only for winning interaction wars, but what makes it top tier is transmute, letting you grab a 2 cost piece you really need, without even casting a tutor, so it's generally uncounterable
Glimpse of Nature is probably the most powerful card among these, easily enabling broken starts to Badgermole Cub decks, but that archetype isnt really an issue in Historic at the moment
Whats more, it creates 1/1 Human tokens, so you can have a human typal subtheme, preferably with gold cards
We start with the straight-forward creatures with mono or poly activated abilities: Aphetto Vulture Boneknitter Elvish Pathcutter Goblin Taskmaster Grassland Crusader Krosan Groundshaker Snarling Undorak Like Ravenous Baloth and Wall of Mulch, many of these creatures started as creatures whose abilities affected only themselves