I, alongside creative writers Matthew Frassetti, Isaiah Clough, Tim Schnei, and Zack Davisson, went through every FINAL FANTASY game we featured and took screenshots of would-be quotes, titles for legendary characters, and names for monsters, lands, and objects
When I judge a commander for saga synergies, I keep these in mind: Sagas are enchantments, Sagas are historic permanents/spells, Sagas use lore counters, Sagas that reach their final chapters are sacrificed
Intuition has no restriction, so as long as you have 3+ cards in your library, you must find three cards
So shuffle up, jam some games, and prepare to be surprised by what a bad mana ramping color is capable of
The heart of the deck is its vehicles: we've got sweet utility vehicles like Deluxe Dragster and Imposter Mech but also big finishers like Reaver Titan and Parhelion II We support our vehicle strategy by drawing cards with Research Thief, giving them ward with Bronze Guardian, mass reanimating them with Brilliant Restoration, and turning them all into flying creatures with Cyberdrive Awakener
Then when you attack with him, you can sacrifice another dork to draw cards equal to its power, and lose life equal to its toughness