It's an easy creature to lay down for two mana that replaces itself instantly
That makes Recoil one of those cards that has a hard time being bad until the point when your opponent has extra lands they can hold in their hand in order to discard them, at which point most decks that run Recoil are either using that as an excuse to crank up the discard engine or more likely happy enough to have survived this long that they don't care
In later games, it also counterattacks by dishing out tons of damage, usually relating to the number of enemies that particular character has killed over the course of the game or other similar conditions
52 weeks without missing a single week sure is tough, but nothing gives me greater joy then to delve into the world of Magic and come out the other side with something different for you all
1 Swords To Plowshares + Aetherflux Reservoir + Jumbo Cactuar All That Life Has To Go Somewhere Alright, now for a truly weird combo, one that can keep you alive and nuke all your opponents into oblivion
Choose an expansion, and then stuff it in a bottle